By Lee Lanier
Designed for busy Maya clients such as you, this advisor bargains dozens of how-tos, workarounds, and shortcuts culled from years of expertise in a fast paced, deadline-driven creation pipeline. You’ll detect tips and timesavers on texturing debris, customizing Paint results brushes, modeling polygon faces, developing facial rigs with cord deformers, and masses extra. From modeling, animating, and rigging to texturing and lighting fixtures, this publication might help you streamline workflow and increase your talents.
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Additional info for Maya Professional Tips and Techniques
Rarely, however, is the model ready for texturing, lighting, rigging, or animation as is. OBJ is the most common format used for import, followed by the DXF, DWG, and IGES formats. Although OBJ support is integrated into Maya, DXF, DWG, and IGES support is provided by plug-ins. mll plug-in, which is auto-loaded by default. mll plug-in, which is also auto-loaded Cleaning Up Imported Polygons by default. mll plug-in, which must be loaded. To load a plug-in, choose Window ➔ Settings/Preferences ➔ Plug-in Manager, and check the Loaded check box for the plug-in in question.
This creates the gear’s back side. To increase the accuracy of the gear’s front and back, select both planar surfaces and choose Edit NURBS ➔ Rebuild Surfaces with the default settings. 7. Delete the curves, name the parts, and group the three surfaces together. The gear is complete. mb in the Chapter 2 scene folder on the CD. This technique works for a gear with any number of teeth and with any radius. (Left) Lofting the gear’s side. (Right) The final gear. a Building a NURBS Eye NURBS surfaces are ideal for character eyeballs since they are extremely smooth and are extremely light when it comes to geometry.
One example comes from Michael Stolworthy, an exhibit designer at GES. mel, which is designed to maximize the efficiency of a dual-monitor setup. The custom MEL window fills one monitor, while the Maya interface, with hidden UI elements, fills the other. The script is included in the Chapter 1 mel folder on the CD. txt file in the MDMwindow subfolder. The script works equally well on a singlemonitor setup. mel is not a short script. In fact, at 19 pages and 27,000+ characters, it cannot be pasted into the Script Editor but can only be sourced.
Maya Professional Tips and Techniques by Lee Lanier